HeroScape

Dave came over on Sunday afternoon to try out a new miniatures game I recently bought called HeroScape. This beast is actually made by Hasbro and it’s just about the prettiest thing you can get for forty bucks! The game comes with a big set of interlocking terrain pieces, a good number of miniatures with stat cards, and a scenario book. To play, you each draft armies of various characters and then battle it out; last man standing wins.

The terrain is three dimensional which means you have a lot to consider when moving and fighting with your characters. Climbing cliffs use up movement points, but having the high ground in a fight means better attack and defense. Battles are resolved by rolling an ass-load of dice (the size of the ass is determined by the stats of the fighting characters), if the attacker rolls more hits than the defender rolls shields, then the defender takes damage. There are other facets to consider when making your plans for attack, but overall the game system is fairly simple, and a lot of fun!

We probably spent around six hours playing three games of it, and I was AMAZED at how the time flew by! When I realized that it was past 10pm, I honestly couldn’t believe it! I’ve spent a lot of time since then just thinking about possible character combinations and strategies, but I have a feeling I won’t be able to play it as much as I want to. See, the game is directly confrontational; on my turn I attack you, on your turn you attack me. This game dynamic doesn’t bother me, but I think it’s harder to find players that are up for this kind of direct confrontation...

Random Photo